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Sony London Studio


This page serves as an extended view into some of the work i was involved in whilst employed at Sony London Studio. 

Internally and early on in production as a team we needed to define and solve issues related to scale and dimensions for internal use, so i was tasked with designing and developing close approximation grey boxes which were used to gather animation and motion capture metrics.  The grey-boxes where then passed onto external OS teams to refine and work up substance painter files to final the assets. Some of the greybox works included both vehicles, weapons & environments

Greybox images are the models that i supplied to OS to final.


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