top of page

Personal Project - Temporal Drift

Temporal Drift is a personal project that I have tinkering away on for the last couple years, the project itself is a VR experience at its heart, it's an exact replica of the rental property that I lived in whilst working in the midlands, every item interior and exterior was meticulously measured and modelled by hand, no photogrammetry used at all...  I'm currently texturing the kitchen assets in between my day job and family duties, so its a slow burn that I'm continually chipping away at. 

The project was originally developed in Unity, however I preferred Unreal 4 for its Material editor, Lighting and post processing volumes, so in the end it has now been moved over to UE4.

I'm currently in the middle of doing lighting tests, looking at image based lighting and attempting to light the interior using indirect lighting.

bottom of page